How Bloodhunt evolves to avoid the Battle Royale graveyard

Vampire: The Masquerade Bloodhunt may be a game about the undead, but developer Sharkmob doesn’t want a tombstone in the Battle Royale Graveyard.

Developer Sharkmob doesn’t want Vampire: The Masquerade Bloodhunt to have its own tombstone in the Battle Royale graveyard – even if the game is about the undead. With that in mind, Bloodhunt’s live service model will be completely overhauled and a team deathmatch game mode will be introduced to attract new players and, most importantly, to respond to player feedback. All of this is to ensure the game has enduring potential – especially given that it took five years of development to get into the hands of PC and PS5 gamers. In an oversaturated battle royale genre, Sharkmob knows that Bloodhunt must evolve to stay alive.

(Image credit: Sharkmob)

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